They are getting damage bonuses and buffs to their attributes from the respective skills: Great perk to control ZED crowd at the choke-points. The Commando has the unique ability to make Stalkers visible to their teammates. Skill (Concussion Rounds): Skill works only with on-perk weapons. Additional XP reward given for building up every 510 points for welding meter. Armor Piercing Shot skill adds 4 more points. Damage modification (passive + skills): Passive damage bonus and Salvo skill affecting on-perk weapons or damage types (including Knife, excluding Frag Grenade explosion) and shard damage. Categories. During ZED Time, your perk weapons penetrate through any targets they hit. Use the extra carrying capacity ability to arm yourself with the HMTech-301 Shotgun or lightweight HMTech-101 Pistol. Additional XP reward given for building up every 510 points for welding meter. Skill (High Capacity Mags): Skill excudes, Skill (Resupply Pack): Skill multiplies amount of ammo given to teammates by x1.3 (see. and you have three shotguns for the largest ammo reserve. Increase magazine capacity of perk weapons 50%. Proabably the best build for carrying pubs. While some of the options available might be oriented towards dishing out as much mayhem and damage as they can, others might be more keen on defending the team, focusing important targets, or maintaining the group's health. (More info down below) ... Tool to support the managment of KF2 servers with some client options thrown in. Has access to Blunderbuss, a cross-perk weapon capable of causing significant explosive damage thanks to one of its firing modes. The full changelog is available on steam workshop . Work together - combine the passive ability to restore the doors with Demolitionist's Door Traps ability to set up explosive traps. The recommended builds people gave with Doomstick place a bit more importance on teammates killing more trash or you'll run dry very quickly, you also have to juggle your weapons a bit more and reload at the right time. Support- The support focuses on using shotguns. You may have games where welding is key to keeping the whole team alive. level 2. Each Support has its own "welding" meter. More than 50 million people use GitHub to discover, fork, and contribute to over 100 million projects. This table represents the active abilities the Support has access to. For example the player who had 500 points on the welding meter and then added +102 more points by single Welder's attack will get XP and initiate a new cycle with 102-(510-500) = 92 points on the welding meter. PC Game; Play Station 4; Xbox 360 Most of mine are at level 2 now, so I'd like to know what game length and difficulty is best for leveling now and as my class level goes up. Decrease shot spread of perk weapons by 50%. Command Description; adminlogin password Logs you in as admin using password adminlogout: Logs out admin mod: admin adminsay message Displays message in the middle of each player's screen admin map KF-mapname.rom Changes current map to KF-mapname.rom admin Switch KF-mapname.rom Changes current map to KF-mapname.rom pause Resupply Pack skill DOES NOT increase amount of the ammo given to teammates. Utilize Double-barrel Boomstick's special knockback feature to get off of the ZED's melee attacks and to mitigate the falling damage too. This table represents the passive stat bonuses the Support receives. Report Save. Table of Contents Part 1: The Role of the commandoPart 2: Skill choicePart 3: LoadoutsPart 4: Number of shots required to kill or decapitate a zedPart 5: How to extend Zed Time (ZT) properlyPart 6: Big … has 510 points on it, it resets and player recieve additional XP reward. Most of the time, they possess a bonus of defense in their kit or a passive that gives them offense in function of the amount of defense they have. Must be able to utilise damage and conserve weapons and munitions. Any hallway will quickly be turned into a bloody mess of dismembered limbs and gibs once you enter the fray. If you planning to take down Scrake solo, the Double-barrel Boomstick's headshot is a good starter. This guide is intended to be useful for people new to a specific perk or new to Killing Floor 2 in general, but that being said this isn’t a basic gameplay guide. 07/10/2020 3:04 PM KF 2 Announcements; EGS; Epic Online Services We’re happy to announce that Killing Floor 2 will be coming soon to the Epic Games Store. Learn to master the most powerful class in the game. Armor Piercing Shot (extra penetration power), Barrage (resistance to slow-mo, on firing), Concussion Rounds (stumble power multiplier), High Capacity Mags (extra mag ammo, of base value), Penetrator (no damage reduction on penetration), Resupply Pack (extra spare ammo, for skill owner), Resupply Pack (multiplier of ammo given to teammates), Resupply Pack (teammates recieve armor, up to). Work together - combine the passive ability to restore the doors with Demolitionist's Door Traps ability to set up explosive traps. It has a lot of stumble power which would give you enough time to reload the weapon or to switch to more powerful shotgun. ( Welding speed increased by 3% per level ), ( Perk weapon damage increased by 1% per level ), ( Perk weapon penetration power increased by 20% per level ), ( Weight capacity increased by 1 every 5 levels ), ( Provide ammo to teammates and repair destroyed doors ), https://wiki.tripwireinteractive.com/index.php?title=Support_(Killing_Floor_2)&oldid=13579, Pages using duplicate arguments in template calls. As a big Killing Floor game series fan, I was fiddling a lot with its engine and found out quite some really nice tweaks and settings as well as designed few of my own. Misc: Amount of the damage per horizontal strike depends from the player-to-ZED angle. As you level up, you will gain more space for weapons; while this is intended as you being able to carry a dead teammate's weapon, you can also use this to carry more guns or upgrade high tier ones. Shotgun penetration modification (passive + skills): Passive bonus adds up to +5 points on top of the base penetration power of the weapon. Skill allows to replenish ammo and armor separately. General Information. Shotgun penetration modification (passive + skills): Passive bonus adds up to +5 points on top of the base penetration power of the weapon. Following weapons and damage types are associated with the Support. The perks I'm talking about are Support Specialist, Berserker, Firebug, and Demolitions. ), ( Weight capacity increased by 1 every 5 levels. Damage ROUNDED UP. 1. share. Upon acquiring the second revolver, HRG Buckshot can be dual-wield.It is a modified version of Gunslinger's .500 Magnum Revolver adopted to fire buckshot munition. Quite effective against Gorefasts and Gorefiends thanks to their native weaknesses to shotgun damage. This table represents the passive stat bonuses the Support receives. Best Gunslinger Perks Kf2 Build; Best Gunslinger Perks Kf2 1; Gunslinger Perk; I have nearly 700 hours of experience in Killing Floor 2, and have gotten every perk to at least level 25 legitimately. The PC version only costs $13, but there's more! This guide, based on my experience, will briefly cover all 10 perks. Armed with a variety of shotguns, the Support's penetration power allows them to deal with groups of ZEDs quickly. View the latest Support announcements. Additionally for the duration of ZED Time, when Penetrator skill active, weapons will not suffer from the damage reduction on each subsequent penetration. Able to use any perk weapons, and gaining ov… ment to clear out large amounts of lower class zeds, and can deal hihgh damage to higher … Most ZEDs will fall with only a few solid blasts to the chest with a shotgun, but your main weakness is that you will eventually have to reload. The community of KF2 is one the best FPS communities out there! This page was last edited on 21 July 2018, at 21:46. wiki.tripwireinteractive.com's content is available under. Here is a guide for Commando, an indispensable perk in KF2. aa-12+nailgun with Hi-cap mags. Your teammates can get 30% ammo and 20% armor restored by interacting with you once per wave. ( Welding speed increased by 3% per level. When welding the door (un-welding does not count) with each Welder's attack this meter increases by Welder's weld rate (from +68 points at level 0 up to +102 points at level 25). Additionally. Users may need to restart their EGS launcher for the Beta to populate and be accessible to install. Each Support has its own "welding" meter. Support can build up its welding meter from multiple doors, the meter assigned to perk not to the certain door. Greatly increase penetration with perk weapons. M4+doomstick. This product requires the base game Killing Floor 2. You have the option of choosing one per tier. The newest weapon in the Support's loadout is both unique, and useful. When meter filled, i.e. This table represents the active abilities the Support has access to. Support can build up its welding meter from multiple doors, the meter assigned to perk not to the certain door. "A Jack-of-all-Trades is a master of none." During ZED Time, your perk weapons penetrate through any targets they hit. Ao Kuang is known as one of the best gods for the middle lane for a reason. F*ck EDARs. For the duration of ZED Time Penetrator skill replaces effect of Armor Piercing Shot and adds 40 more penetration power points to the weapon's base penetration power (for up to +45 points at level 25). Skill resets at the end of each wave. When you do, you will have to spend some time loading in each shell until you're fully topped up, unless you're using one of the few magazine-fed shotguns, trading firepower for capacity and convenience. Remember that, as a Support Specialist, welding doors is one of your tasks. Supports can also weld doorswith increased speed and has the unique ability to repair destroyed doors, allowing them to more easily block off additional approaches and create the choke points they thrive on. 1 Giantslayer build. Skill (Concussion Rounds): Skill works only with on-perk weapons. Get Kf2 Support Guide gaming tips, news, reviews, guides and walkthroughs Total amount of ammo given is an integer value of INT(Initial Spare Mags / 1.5) x Mag Size x 1.3, for secondary ammo (e.g. ), https://wiki.killingfloor2.com/index.php?title=Support_(Killing_Floor_2)&oldid=5447. Skill icons: red - player can resupply both - armor and ammo, yellow - player can resupply either ammo OR armor (depending on what has been taken earlier), grey - skill inactive. In this guide we are going to be talking about the Support's weapons, builds, and tips. This is written assuming you have a basic understanding of the game. You can also weld doors with increased speed and have the unique ability to repair damaged doors. You can carry up to 20% more ammo for perk weapons. Intro Meta = Most Effective Tactic Available. Support is an odd one in the KF games - insofar as you get to support the team with a number of giant shotguns that clears mobs and Scrakes like it's nothing. You can have 5% discount – use "I like KF2" voucher in the shopping cart. has 510 points on it, it resets and player recieve additional XP reward. Support Specialists are the masters of shotguns; the prime tool for wiping the floor of all sorts of organic threats and leaving a bloody mess in the process. Armed with a variety of shotguns, the Support's penetration power allows them to deal with groups of ZEDs quickly. In this video, I will be presenting to you guys the second installment of my guide to the berserker class, where I will be providing an extensive tutorial to the variety of weapons the berserker carries within the Killing Floor 2 universe. The combination of a large magazine size and a higher damage output than both the starting SG 500 and the Medic 301 Shotgun, makes the HZ12 Multi-Action ideal for dealing with small and medium zeds. This page was last edited on 11 January 2021, at 21:49. Medic-friendly. And if that doesn't work? Commandos also display the health bars above injured ZEDs, allowing them to prioritize the targets and know when a particularly dangerous ZED is on the ropes. Increase magazine capacity of perk weapons 50%. Mind the distance when shooting cannon balls, lack of explosive resistance may cause a lot of damage to you. Medics aren't the only ones that use middle click to shoot healing darts. While this is incredibly slow to do so, you can combo that ability with the Demolitionist's ability to booby trap doors. Increase stumble power for perk weapons 150%. If you planning to take down Scrake solo, the Double-barrel Boomstick's headshot is a good starter. Quite effective against Gorefasts and Gorefiends thanks to their native weaknesses to shotgun damage. Use more gun. GitHub is where people build software. The Support is the wall that keeps ZEDs from charging through from every direction; the armory that keeps the entire team up and running with a constant supply of ammo; the one who knows the answer to their problem is to use a gun. All Supports specialize in shotguns, and their skill choices allows them to be flexible in how they choose to approach crowds: as a tank who supports the front lines with ammo supplies and more shells than they can count, or as a specialist whose shotguns will blast away any unlucky ZED they come across. Following weapons and damage types are associated with the Support. Hey yo what’s up guys I’m TheRoyalLong. You can carry up to 20% more ammo for perk weapons. You excel the most in tightly packed hallways and rooms. Today we are going to be taking a look at the Support. Passive (Ammo Backup): Amount of given magazines per interaction is a maximum out of two possible integer values - (Initial Spare Magazines / 1.5) OR 1, for secondary ammo to give - (Ammo Pickup Scale x Magazine Size) OR 1. If you want to focus on one build, most people recommend the M4 shotty+ hz12+boomstick, since you get the massive Burst dps from, M4+boomstick combo. Note: If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow these instructions instead of what is described here. Horizontal strikes do no more than 75% but not less than 50% of the base damage value. Utilize Double-barrel Boomstick's / Doomstick's special knockback feature to get off of the ZED's melee attacks and to mitigate the falling damage too. The Gunslinger Code Headshot and headshot only. Your weapons are made for close combat fighting, shotguns will decimate the heads of large ZEDs in most circumstances, and you don't need to be in the thick of things to be effective. Localization support. Your teammates can get 30% ammo and 20% armor restored by interacting with you once per wave. Decrease shot spread of perk weapons by 50%. Practice welding doors, and unwelding them when zeds build up behind them to clear. During ZED Time, your perk weapons shoot in near real-time. This guide is intended for players of all experience levels who want to make the most out of the GS class. Damage type: Damage type "Ballistic_Shotgun" includes all the damage types used by Support's on-perk shotguns. Supports can also weld doors with increased speed and has the unique ability to repair destroyed doors, allowing them to more easily block off additional approaches and create the choke points they thrive on. The Support is the wall that keeps ZEDs from charging through choke points into the squishy center of your squad. Those tanks don't tend to build around healings and health, they simply stack alot of flat defenses. When welding the door (un-welding does not count) with each Welder's attack this meter increases by Welder's weld rate (from +68 points at level 0 up to +102 points at level 25). "We're all still alive… you can thank me later." Call us. The KF2 Digital Deluxe Edition upgrade includes: Additional characters & cosmetic items, Killing Floor 2 Soundtrack, Killing Floor 2 Digital Artbook. To opt into this beta on EGS, the Beta will be accessible within KF2 owners’ game libraries as a separate install called “Killing Floor 2 Beta”. Toxic people are rare to find, and even though most of the player base is dedicated (and they will take for granted you know every bit of this guide by heart), it’s to everyone’s best interest to cooperate with the team, if you’re going to make it out alive!. Use the extra carrying capacity ability to arm yourself with the HMTech-301 Shotgun or lightweight HMTech-101 Pistol. This old saying best describes how the Survivalist gets on in the apocalypse. It has a lot of stumble power which would give you enough time to reload the weapon or to switch to more powerful shotgun. 1 spammy build. During ZED Time, your perk weapons shoot in near real-time. You're a very strong crowd thinner perk: unlike Demolitionists, who suffer from a lack of self-defense options, Commandos, who fare poorly against large ZEDs, or Berserkers, who need to get up close and personal, your strong points overcome all of their weaknesses. For better effect don't forget to keep the door "alive" until it would have enough ZEDs behind it. Killing Floor 2 is host to a menagerie of different play-styles and characters. The meter does not become zero but instead begin with a leftover from the previous welding cycle. Damage modification (passive + skills): Passive damage bonus and. Damage type: Damage type "Ballistic_Shotgun" includes all the damage types used by Support's on-perk shotguns. ... (KF2) A customizable HUD mutator for displaying teammates' health bars on screen. The best support loadout is the one that you enjoy playing the most. Do not leave welding to less-suited classes just because you are bored with it or do not find it beneficial. You have the option of choosing one per tier. Best, and can only gain exp (stock excluded), with shotguns; Have free weight? They are getting damage bonuses and buffs to their attributes from the respective skills: Great perk to control ZED crowd at the choke-points. ), ( Provide ammo to teammates and repair destroyed doors. Operating system: Windows 8.1 x64 (Windows 10 should be no different) ATTEMPTS TO FIX BEFORE SOLVING Verified integrity of gamefiles Reading eventlog shows no driver related issue or …